
Just like its visuals, Retro City Rampage’s audio harkens back to the 8-bit days whether it’s the hefty soundtrack or even the sound effects like the tinny roar of a car’s engine. With so much going on on-screen, you’ll also find the game maintains a steady sixty frames per second. What is surprising, however, is how well it holds up when blown up on a big television – everything is crisp and clear making either playstyle a viable option. Retro City Rampage DX looks neat when playing in handheld mode – its retro 8-bit style perfect for the smaller screen. You’ll also unlock extras such as new looks for “Player” as well as a good handful of retro screen filters to play the game in. With medals to earn, you’ll find plenty to sink your teeth into here. These could be as simple as causing as much destruction within a time limit or something a little more obscure like setting pedestrians on fire while you too are on fire. While you’ll be doing plenty of killing, shooting and general exploding in the game’s story-focused missions, you’ll soon unlock further challenges to tackle too. The city of Theftropolis has a lot to do. Not a huge issue but one that had me finding the wrong end of a bullet a couple of times.

While the controls work well, there are often times where things can become a little too chaotic to make out.

Surprisingly the game also includes a jump button, a gimmicky move at first but one that proves especially handy in tougher situations or even avoiding oncoming cars. There’s a certain satisfaction to be had from losing a few minutes annoying the police and then awaiting the inevitable reinforcements for further target practice.Ĭontrolling “Player” is relatively simple allowing you to both fire freely or lock-on to enemies – an ideal ability that makes shooting and moving at the same time a much easier process. Even if I was simply driving onto my next mission, I would often find myself going out of my way to cause more trouble. Whether mowing down enemies in your car or firing your weapons madly into crowds you’ll always find yourself earning points for your troubles. Whereas those games would never officially encourage dangerous and destructive behaviour, Retro City Rampage DX actively rewards it. Think a top-down Grand Theft Auto with the over the top violence of Saint’s Row. The game wears its retro-style visuals on its sleeve while the city of Theftropolis makes for an excellent playground where chaos and anarchy are encouraged. As is the case with parody, it’s either your thing or it isn’t.Īs for the gameplay itself, the name Retro City Rampage perhaps best describes it. With so many of them littering the adventure though, some may find the game’s overreliance on references and call-backs a little lazy or off-putting. and Sonic the Hedgehog to Robocop and The A-Team make an appearance in one way shape or form. As wacky and wild as the story gets here, really it’s the countless references and parodies the game throws at you that feel like the focus. With the help of one Doc Choc (a very obvious Back to the Future reference), you’ll need to repair the time travelling device and return back to your time. In Retro City Rampage DX you play as “Player”, a criminal who winds up being hurtled forwards in time accidentally only to have the very machine that sent him into the future break. Retro City Rampage DX was such a game that fell victim to a crowded schedule, but with the Christmas holiday well underway, I took the opportunity to see what I was missing out on.


So much so that its tough to keep up with this avalanche of riches. Between Nintendo’s excellent output, the strong support coming from third parties and the rapidly expanding list of indie releases hitting the Nintendo eShop on a weekly basis, players are spoilt for choice. Let’s face it, Nintendo Switch owners have got it pretty good at the moment.
